In the wake of its predecessor's triumph, Hazelight Studios returns with a fresh co-op adventure, Split Fiction. Following the success of It Takes Two, which clinched "Game of the Year" at The Game Awards 2021 and sold an astounding 20 million copies over four years, this new title promises a unique blend of genres and innovative gameplay. Set in a world where creativity meets corporate greed, Split Fiction introduces players to Mio and Zoe, two aspiring authors who find themselves entangled in a high-stakes plot involving virtual simulations and intellectual property theft.
Split Fiction launches players into an immersive narrative centered around Mio, a science fiction writer, and Zoe, a fantasy author. Upon arriving at Rader Publishing’s headquarters, they discover that CEO J.D. Rader has ulterior motives beyond publishing their work. Instead, he aims to harness the essence of their creative projects through a massive machine that generates virtual simulations of their stories. This leads to an unexpected journey as Mio and Zoe are forced into the machine, navigating through worlds of their own creation. The game features intense chase sequences, intricate puzzles, and thrilling escapades across futuristic cityscapes and ancient ruins. Despite pacing issues and occasional unevenness, Split Fiction captivates with its diverse gameplay and compelling character development.
The game's structure is reminiscent of a theme park, offering a series of exhilarating rides and twists. However, the experience can sometimes feel disjointed, with long stretches between key moments. Yet, the variety of gameplay styles—from third-person action to side-scrolling platforming—keeps things engaging. Each level introduces new abilities and tools for Mio and Zoe, ensuring that no two segments ever feel the same. The duo must collaborate using their distinct skills to overcome challenges, from melting metal grates to breaking open castle gates. Side stories further enrich the experience, experimenting with genres and styles not typically found in the main narrative. These mini-levels provide some of the game's most creative and enjoyable moments, adding depth to the already diverse gameplay.
From a journalistic perspective, Split Fiction offers profound insights into the nature of creativity and collaboration. The game highlights the tension between artistic expression and corporate exploitation, reflecting real-world concerns about generative AI and intellectual property rights. While Mio and Zoe's personal stories delve into themes of resilience and self-discovery, the overarching narrative critiques the commodification of art. The final act ties everything together beautifully, delivering a climactic finale that showcases the best of what Split Fiction has to offer. Despite its flaws, the game succeeds in bringing players together through its engaging co-op mechanics and imaginative world-building. Ultimately, Split Fiction stands as a testament to Hazelight Studios' commitment to pushing the boundaries of interactive storytelling.